Talos fight is really good, although the super could have killed him a bit sooner. The way to Talos is pretty much perfect and i get the divekick through the platform in the second room before talos. The fight is kinda iffy but still really fast compared to if he gives you a bad pattern
![harmony of dissonance harmony of dissonance](http://gawercarbon.weebly.com/uploads/1/3/3/5/133533154/902586750_orig.jpg)
Death gave me a pretty good pattern, the only better pattern is if he decides to do his light pillars, because it's much easier to damage-glitch him then. To get into dracula's room there is a three-pixel window on top of the roof where you need to stand, I find that window immediately!. I manage to pull off the really swag slightly faster Cyclops kill by throwing a second circling shuriken, really neat! If you run this game you'll learn to hate saverooms The saveroom before cyclops was really hesitant to let me through, but that's luck basically. I succeed with this and kinda make up the lost time form the second phase. You can perform the damageglitch on him on the third phase which is insanely hard, but then you need him to stand still or move backwards. First phase was perfect as i killed him with super, but in second phase he decides to walk out of the middle of the room.
![harmony of dissonance harmony of dissonance](https://images.launchbox-app.com/b04eb781-7bbf-4909-b29e-8d2bc657d8da.png)
I got generally medium RNG on Skull Knight. Getting it on the second try is very lucky! (some times it has taken me 25 tries before it let me through). Training something into muscle memory here, as it's kinda subpixelperfect. The room above is home to the most inconsequent zip in the entire game. The way back to the saveroom also went really well and is really hard too. I was really lucky here and killed him in the middle of the second super. RNG whether or not he will die in two supers. Legion corpse is fastest killed by doing two supers as you can't really reach his core to do a damage-glitch with a dive-kick. Getting back the lost time used on trying to zip. The way to Legion corpse was pretty lucky as there is a small small chance you get teleported to a room that's closer to the next boss after the save-room, and i got it! saves about 5 seconds, The reason behind that is that the super hit more times if the enemy is in the middle of the screen, finishing him pretty fast. I perform a shuriken-glitch while immediately going into a spacejump putting me on the other side The living armor-fight went really well and is highly execution heavy. The way to Living armor went really good! the zip I do in Marble gallery is really inconsistent and getting it on the first The reason I don't attack him sooner is that he dissipates if you attack him I killed him straight off the 'Bat' (heheh.) after his second drill attack. The Bat Fight itself went good, there is always a random factor of how many hits the super will do, but this time was really lucky and The way to the first boss 'Bat' is perfectly executed.The only way you can actually save more time is to crit both knights or doing a zip up the tower, but neither is viableįor this cathegory, and the crit luck hasn't happened ever. Zip by getting stuck in walls pushing him upwards. Maxim will accelerate in that direction, so using it on long stretches saves a lot of time over sliding/dashing. If you stand on a ledge, press away from it, release that direction, backdash towards the ledge and then attack when you leave the ledge, This is a pretty hard trick before you get used to it. If you throw a shuriken, then jump and dive-kick and then attack on the subsequent frames the shuriken will due to bad programming do damage on each frame on the way back to you. Meaning you have to kill every boss to open the door to dracula. The difference between Maxim Any% category and Maxim All Bosses is that in the All Bosses Cathegory you're not allowed to zip into dracula's chamber, Half a year and I estimate my attempts to be up in the thousands by now. I've been playing this cathegory on and off for about Originally I didn't think sub 16 was possible,īut after optimizing and developing much better boss strats for every single boss and getting alot of support from the HoDĬommunity about certain zips that saved time, this is the final product. Boy has it been a journey pressing the time of Maxim All Bosses down to 14:09.